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AI Insights · Timothy · October 2024

Top 5 Educational Games Performance in Peru: Q3 2024

Explore the performance trends of the top 5 educational games in Peru for Q3 2024, revealing insights into downloads, revenue, and weekly active users.

Top 5 Educational Games Performance in Peru: Q3 2024

In the third quarter of 2024, the educational games market in Peru showcased varied performance metrics across the top 5 applications. Sensor Tower data provides a detailed look at these trends, offering insights into app downloads, revenue, and weekly active users.

Buddy.ai: Fun Learning Games from AI Buddy Inc. saw a noticeable fluctuation in its revenue, starting at approximately $1.4K and peaking at around $1.7K by the end of September. Downloads for this app displayed a mid-quarter peak, reaching about 15.2K in late July, while weekly active users climbed to a high of around 23.1K during the same period before stabilizing at approximately 17.4K.

Times Table - Learn Math by BrainSoft Apps had minimal revenue activity, with occasional small spikes. Downloads, however, increased significantly in August, reaching a peak of about 13.9K. Weekly active users also rose, hitting a high of roughly 32K towards the end of August before slightly declining to around 28.3K by the end of the quarter.

Kids Games: For Toddlers 3-5 from RV AppStudios did not generate revenue but maintained a steady download rate, peaking at around 7.8K in early August. The app's weekly active users saw a peak in early August at approximately 24.1K, before ending the quarter at about 21.9K.

Lingokids - Play and Learn from Lingokids - English Learning For Kids experienced varied revenue, starting at about $2.8K and ending at approximately $2.3K. Downloads fluctuated, peaking at around 4.8K in late September, while weekly active users remained relatively stable throughout the quarter, closing at around 13.9K.

Minecraft Education by Mojang did not report revenue figures but showed a consistent download pattern, with numbers around 4.3K in late July. Weekly active users remained steady, with slight increases, ending the quarter at approximately 12.8K.

These insights, derived from Sensor Tower data, provide a snapshot of the educational games market's dynamics in Peru for Q3 2024. For more detailed analytics and insights, Sensor Tower remains a valuable resource.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024